B. Re-read the text to find the answers to these questions.
1.
Match the terms in Table A the statements in Table B
TABLE A
|
TABLE
B
|
a. OOP
|
vi.Object-Oriented
Programming. (Title)
|
b. Encapsulation
|
i. An OOP property that
allows data and program instructions to be bundled into an object. (Line
8-10)
|
c. Object
|
v. A module containing
data and program instruction.(Line 10)
|
d. Menu
|
ii. A list of choices.
(Line 18)
|
e. Square
|
vii. A rectangle with
equal sides.(Line 39-40)
|
f. Polymorphism
|
iii. An OOP property
that enables different objects to deal with the same instruction in different
ways.(Line 60-62)
|
g. Library
|
iv. A reusable
collection of objects.(Line 73)
|
Table B
i An OOP property that
allows data and program instructions to be bundled into an object.
ii. A list of choices.
iii. An OOP property
that enables different objects to deal with the same instruction in different
ways.
iv. A reusable
collection of objects.
v. A module containing
data and program instruction.
vi. Object-Oriented
Programming.
vii. A rectangle with
equal sides.
2. Complete the following text using words from the
reading text:
Encapsulation, inheritance and polymorphism are key features of object-oriented programming. Encapsulation allows data and program
instructions to be bundled together in modules called objects. Inheritance means that specific instances of a class of objects inherit the properties of the class of objects. Polymorphism means that
instructions are treated differently by different objects the combination of these key features
of OOP means that program code is reusable. This speeds up development and maintenance
of programs.
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